
Fantasy hex wargame: what it is and how it plays
What a fantasy hex wargame is, where the genre came from, how hex tactics differ from RPG battles and 4X, and what to look for in a modern one on mobile.
Guides and roundups for players of turn-based fantasy hex wargames: how zones of control work, running a mercenary company, Ironman versus undo, accessibility, and the best games in the tradition of the 90s classics on Android and iPhone. From the makers of Banners for Hire.

What a fantasy hex wargame is, where the genre came from, how hex tactics differ from RPG battles and 4X, and what to look for in a modern one on mobile.

Looking for a Fantasy General–style game on Android or iPhone? An honest 2026 roundup of fantasy hex wargames on mobile, and what each one does best.

How turn-based hex tactics work: terrain, line of sight, zones of control, flanking, charges, support fire, morale, fog of war and weather, with examples.

What makes a good mercenary company game, and how to run one in Banners for Hire: recruits, wages, ranks, camp, patrons, contracts and six endings.

An honest 2026 roundup of fantasy turn-based strategy games on Android: hex wargames, tactical RPGs, 4X and roguelikes, and which style suits you.

Ironman, permadeath, undo and rewind in tactics games explained: what each mode changes, who it suits, and how to choose in Banners for Hire.

Which accessibility features make turn-based strategy games playable for more people: text size, colour-blind modes, dyslexia fonts, one-handed play and more.

Skirmish mode, a hex scenario editor with share codes, daily and weekly contracts and company runs: how Banners for Hire's replay modes work.